Saturday, 20 July 2013

A Champion Review: Vayne

Laning phase

As Vayne,your early game is not the best,but also not the worst,try throwing off a basic attack,tumble,and throw another hit on the enemy AD carry when he goes for a last hit on a minion,avoid taking unnecessary damage,and farm as much as you can,try not to die.

When you hit level 4 you can start moving onto offense instead of sitting back and farming,as you will have your level 2 tumble,condemn and silver bolts,if you are not facing a tough matchup it is a good time to start doing so.

Once you hit level 6,using final hour and tumbling between your autoattacks allows you to out-damage the enemy AD carry by a lot,that is,as long it's not a bursty champion that hit you with his skillshots.

What you are supposed to do during laning phase changes,depending on one's gameplay style,if one prefers to play offensive,one should play offensive,which is not always the best option as going offensive as Vayne is risky.
If one has a defensive playstyle,one should sit back and farm as much as possible without dying.

Mid-game

You are past early game,you've CS'ed quite a lot and the enemies start seeing you as a real,growing threat,try your best to stay alive and keep farming to maintain that gold income.

You can easily kill the enemy AD carry in a 1v1 scenario if you're in equal terms.

Never think about starting a teamfight yourself,or stroming the front as a frontline,you are not a frontliner,you are a squishy target that would most likely be focused by the enemy team when given the chance to.

Late game (teamfights)

This is the point where you're the biggest threat to the enemy team,this is the point in the game where Vayne really shines,but the outcome of a game shall be determined by one's skill as an AD carry,if one positions himself correctly and avoids being caught and focused at any cost,one can win a game alone.
If one gets caught and dies at this point of the game,one can lose that certain game,only with that single death.

Don't forget,POSITIONING is what really matters the most at this given phase of the game,and what makes the -big- difference between a good AD carry player and a bad AD carry player.

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